If you are following the Consumer Electronics Show (CES) this week you will have noticed that much of the hullabaloo is about 3D.
Read any announcement from CES and you will see many of the products are concerning 3D — TV sets, laptops, home theaters galore. It’s all about how we can bring 3D to the masses quickly and affordable.
And, unless you live on the moon (and even then I bet you would have heard), you couldn’t miss the success Avatar has been having — especially in 3D. Clearly, 3D is here to stay.
However, not everything can or should be in 3D. (I mean, do you really want to see Precious in 3D your living room?)
As a writer, if you are thinking about writing a script for the 3D market, you must first consider if 3D is organic to your story. In other words, if you are going to take people into the world of 3D there must be a reason for it.
Also, you must really study 3D and see how you can use the technology to enhance your story. Don’t just use it to make thing pop out of the audience. Use it to make the audience experience greater than it would be in traditional 2D.
What I mean by this is that you should incorporate story elements that can use the technology of 3D to make the story more rewarding. For example, perhaps you create a sequence that scares the heroes of your story in a total 360 degree way. Or, perhaps, if you are doing a shot from the main character’s POV, you see something revealed in 3D that you never would have in 2D.
As any new technology, 3D is a fascinating tool that will have many great uses. Yet you as a writer must decide if it is the best tool for your story, and, if you do decide to use it, how 3D can truly maximize your story.
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